After generations of conflict, Wizard White Beard has had enough, so he decides to end the wars by instigating a scavenger hunt. All the spoils go to the winner.
Enter Mongrel, a human with an interesting past, who decides that he wants to play too.
The story follows the hunt as the various factions are let loose on the countryside, they’re fighting to win, and dastardly and underhand deeds are the norm as things begin to heat up; but there is also another element to the story: does everyone have to hate each other?
The author’s light bouncy style imbues the book with a cosy warmth. There is humour running throughout, with tongue in cheek modern-day references aplenty.
Take a trip and embark on a light-hearted journey into a well-defined fantasy land; I’m sure you’ll enjoy it just as much as I did.
Wizards Gambit
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